Here is a tutorial about how to create sketches with GMX-PhotoPainter:
Sketching with GMX-PhotoPainter – Part I
After some years of having a static Users Gallery, now users can add and manage their own creations.
Here is How to Create your Own Gallery
Here is The New Users Gallery
My Friend Anthony Bouttell discovered a problem in the Pattern Editor. It only happened in Mac OS X 10.7 Lion. The problem is fixed now.
To get the new version just Download it Again!.
Thanks a lot Anthony.
This is the first release which upgrades both platforms, -PC and Mac- at the same time.
The following features are new for Mac, but already present GMX-PhotoPainter II for PC





The following are new for both patforms: PC and Mac
See in Users Manual: Color Picker and Color Mixer

The following users are entitled for the Free Upgrade:
I’m really pleased today to announce the release 2 of Gertrudis Graphics flagship product: GMX-PhotoPainter.
GMX-PhotoPainter II for PC is completely new development, in fact it was developed from scratch. Since the introduction of GMX-PhotoPainter for Mac, a new series of the product started: GMX-PhotoPainter II for PC and Mac, both versions shares the same common base, which includes internal painting structures, rendering algorithms, and even some parts of the user interface.
Martin Düerr an Artist and my friend helped me a lot with suggestions and beta testing, he was the first to use it, and here are some of his first sketches, which he created with the new freehand tool.



Since the release of GMX-PhotoPainter for Mac, I’ve been working hard in order to create the PC version using the same painting engine.
Here is a screenshot about how it looks:

If you are interested in download a beta, just contact me using the Contact Form.
Everything is new in GMX-PhotoPainter II. It has been rebuild again from scratch.
With the introducction of GMX-PhotoPainter for Mac, a new series of the product started: GMX-PhotoPainter II for PC and Mac, both shares the same common base: this includes, the internal painting structures, rendering algorithms, and even some parts of the user interface.
While the same ideas and concepts remain, every aspect of GMX-PhotoPainter II is new, however here is some key differences:

Also To ensure better user experience, the user interface of each version:
PC & Mac was written using theirs native toolkits.
The Tutorial is published in PenScappers. A place for serious scrapbooking inspiration
Watercolor Painting with GMX-PhotoPainter for Mac
The last year and a half has been very interesting and intense. I learned a lot of new things(*). And here is the result: GMX-PhotoPainter for Mac!.
This is by no means the end, this is just the beginning. There will be a lot of enhancements. Furthermore, because the kernel of GMX-PhotoPainter was rewritten from scratch in C++, I have a portable code which will let me start publishing beta versions for PC very soon based on the new Kernel. In fact I have versions running on PC, but they are not ready to be used even as a beta.
I would like to give special thanks to the following people (in no particular order):
- Martin Düerr: He has been helping me just from the beggining of Gertrudis Project.
- Jean-Jacques Boutaud: He gave me a lot of wise comments and tips to make GMX-PhotoPainter better.
- Anthony Bouttell: He has been helping me with GMX-PhotoPainter for several years now. Both for PC and Mac.
Also I’d like to thank to the people in the cppba group for sharing their expertise. They share their knowledge for nothing in return.
The last year and a half has been very interesting and intense. I learned a lot of new things(*). And here is the result: GMX-PhotoPainter for Mac!.
This is by no means the end, this is just the beginning. There will be a lot of enhancements. Furthermore, because the kernel of GMX-PhotoPainter was rewritten from scratch in C++, I have a portable code which will let me start publishing beta versions for PC very soon based on the new Kernel. In fact I have versions running on PC, but they are not ready to be used even as a beta.
I would like to give special thanks to the following people (in no particular order):
- Martin Düerr: He has been helping me just from the beggining of Gertrudis Project.
- Jean-Jacques Boutaud: He gave me a lot of wise comments and tips to make GMX-PhotoPainter better.
- Anthony Bouttell: He has been helping me with GMX-PhotoPainter for several years now. Both for PC and Mac.
Also I’d like to thank to the people in the cppba group for sharing their expertise. They share their knowledge for nothing in return.